姫HimeWorks

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Reading files in RPG Maker

File I/O is an important topic when it comes to RPG Maker. Everything that you work with is stored in external files and are loaded by the engine at run-time, whether they are database...

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Passive Conditional States

Neon Black provides a passive skills script that allows you to create skills that provide constant buffs using states. The states themselves are not added to the actor; instead, it pulls the states’ features and...

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Item and Equip Skills

The RMScript Idea series focuses on mechanics or functionality that I’ve thought of, potentially based on existing games that I have seen or played. Equip skills are skills that are attached to your equips....

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Menu Command Manager

An add-on for the Command Manager is available for party menu commands. The party menu is the menu where you manage your party, such as using items or skills outside of battle, equipping your actors, changing...

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Understanding Instance Items

Some scripters have expressed confusion about how I have implemented Instance Items, so I have decided to explain how it is designed and how it works. I will discuss how add-ons can be written for it...

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Alias is not Super!

There is a bug in several of my scripts regarding aliasing and class inheritance, and this may be a very subtle issue and result in hours of debugging before you find it. The problem occurred when a scripter was writing...

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Multiple Equip Types

This script allows you to assign multiple equip types to an equip. By default, each equip has only one equip type. For example, a sword is a “Weapon” equip type and can only be placed in...