(姫) Hime Works

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Item and Equip Skills

The RMScript Idea series focuses on mechanics or functionality that I’ve thought of, potentially based on existing games that I have seen or played. Equip skills are skills that are attached to your equips....

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Dev log: Starting out with pixel movement

A common feature (or request) that I see is the use of “Pixel Movement” in games. Since I don’t understand how it works fully myself, what better way to learn than to implement it....

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Understanding Instance Items

Some scripters have expressed confusion about how I have implemented Instance Items, so I have decided to explain how it is designed and how it works. I will discuss how add-ons can be written for it...

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Alias is not Super!

There is a bug in several of my scripts regarding aliasing and class inheritance, and this may be a very subtle issue and result in hours of debugging before you find it. The problem occurred when a scripter was writing...

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Multiple Equip Types

This script allows you to assign multiple equip types to an equip. By default, each equip has only one equip type. For example, a sword is a “Weapon” equip type and can only be placed in...